• Apply phonic knowledge and skills as the route to decode words.
• English, Year 1, Phonics
• Respond speedily with the correct sound to graphemes for all 40+ phonemes, including, where applicable, alternative sounds for graphemes.
• English, Year 1, Phonics
• Read accurately by blending sounds in unfamiliar words containing GPC's that have been taught.
• English, Year 1, Phonics
• Read common exception words, noting unusual correspondences between spelling and sound and where these occur in the word.
• English, Year 1, Spelling
• Spell words containing each of the 40+ phonemes already taught.
• Engage children in essential phonics with games covering consonants and digraphs from Phase 3.
• A fun educational tool that encourages children to read and spell two-syllable words through playful interaction.
• Enhancing phonics education, these board games incorporate play and learning from Phase 3 of Letters & Sounds, suitable for children aged five to eleven. They help develop core phonics skills such as decoding, blending sounds, and recognising graphemes in an engaging format.
• By using components like spinners and counters, the games make complex concepts approachable and fun, ensuring children understand graphemes and read common exception words effectively. This interactive approach boosts reading and spelling abilities, crucial for early literacy development.
Aligned with the Year 1 English curriculum, these games support phonics mastery by teaching children how to quickly respond to graphemes, spell words with phonemes, and blend sounds for reading accuracy. Through practical application and structured learning, they provide a solid foundation in essential Letters and Sounds Phase 3 phonics.
• Covers phase 3 of Letters & Sounds.