• Create and debug simple programs.
• Computing, Key Stage 2
• Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems and solve problems by decomposing them into smaller parts.
• Geography, Key Stage 1, Geographical Skills & Fieldwork
• Use simple compass directions and locational and directional language, to describe the location of features and routes on a map.
• Develop computational thinking and numeracy skills with the classic Snakes and Ladders game!
• This resource enhances computational thinking by integrating maths problem-solving with Bee-Bot programming on a game mat.
• The TTS Bee-Bot Snakes and Ladders Mat merges play and education, supporting computational thinking and numeracy. Through navigating the Bee-Bot across the game, children tackle problem-solving, apply logical reasoning, and grasp essential programming concepts.
• Designed to match Key Stage 1 curriculum, it familiarises children with predicting program behaviours and simple debugging.
Constructed for durability and repeated classroom use, this resource offers a dynamic learning experience that encourages interactive engagement with computing concepts, suitable for various educational stages.