• Create and debug simple programs.
• Computing, Key Stage 2
• Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems and solve problems by decomposing them into smaller parts.
• Geography, Key Stage 1, Geographical Skills & Fieldwork
• Use simple compass directions and locational and directional language, to describe the location of features and routes on a map.
• Embark on a farmyard adventure with Bee-Bot and Blue-Bot using this vibrant farmyard mat.
• Explore different animals, crops, and their growth processes, linking Science, Literacy, and ICT seamlessly.
• The TTS Bee-Bot Farmyard Mat transforms coding lessons into an engaging farmyard adventure. Compatible with Bee-Bot and Blue-Bot, this colourful mat is a brilliant way to introduce children to agricultural life, such as various animals and crops, through interactive play. By navigating their bots across the mat, children actively apply key programming concepts.
• Designed to align with the Key Stages 1 and 2 computing curriculum, it facilitates the development of crucial programming skills. This includes creating and debugging simple programs to understanding sequences, selections, and repetitions. Beyond coding, it offers a hands-on approach to teaching about farming and agriculture.
Constructed from durable materials, it is resilient for classroom use, making it a valuable resource for teachers keen on blending technology with environmental education. It encourages problem-solving and helps foster a practical understanding of programming alongside a connection to the natural world.