• Create and debug simple programs.
• Geography, Key Stage 1, Geographical Skills & Fieldwork
• Use simple compass directions and locational and directional language, to describe the location of features and routes on a map.
• Mathematics, Year 1, Geometry - Properties of Shapes
• Recognise and name common 2-D and 3-D shapes.
• Designed for use with Bee-Bot and Blue-Bot, this mat helps children explore various 3D shapes interactively.
• The educational mat seamlessly combines control technology teaching with geometry, aiding comprehensive interactive learning.
• This interactive mat can be used with both the Bee-Bot and Blue-Bot, offering children essential programming skills. It corresponds with the Key Stage 1 computing curriculum, making it a practical resource for introducing basic programming concepts.
• In Year 1 mathematics, the mat serves as a fun and interactive method for children to identify and name various 3D shapes, enhancing geometric understanding through visual and tactile learning.
Moreover, this resource supports early geography learning, instigating an appreciation for directional skills using simple language, pertinent to Key Stage 1 geographical skills and fieldwork.